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Friday, April 10, 2015

Computer-Based Test (CBT) is Finally Applied in Indonesia

This year, we have a good news. Indonesia is finally using a new technology system in its education sector. The term is called Computer-Based Test, or CBT for short.



Computer-Based Test is an examination system that uses computer. This term is often called UN-CBT, in which in the previous years majority in Indonesia's regions are still using paper-based system.




There are four computer and Internet based test models which are developed by ICT, they are:

1    Open Mode
Test like kind of these can be followed by anyone without any surveillance, in example a participant don't need to do any registration and they can access it via Internet.

2    Controlled Mode
It is almost the same as open mode above, without any supervision, but the participant are already registered by inputting their username and password.

3    Supervised Mode
This model has a supervisor that identifies the participant to get authenticated and validate their condition to do the test.

4    Managed Mode
This model is usually done concentrically. The organization whose whose the test process can identify and ensure the work and tool specifications in the test centre. They also train the staff's skills to control the test.


(Bartram, 2001)

There are some conditions and criterion needed when using CBT. The conditions and criterion can be seen below.


1. Schools which have 'A' accreditation are prioritized
2. Have these following facilities;

-The quantities of PCs are 1/3 of the students with the back-ups are 1/10.

-UPS provided server

-Local Area Network(LAN) with cable

-Good Internet speed

-Good electricity supply

-Large spaced room

The head of the ministry’s Educational Evaluation Center (Puspendik), Nizam, said the computer-based test would be held only in 862 out of 79,399 secondary schools nationwide.

“We have been extremely strict on which pilot schools can take the computer-based test this year. Most of the schools selected are senior high schools and vocational high schools as the students will be more knowledgeable about computers,” he said.

Nizam also said that both the computer-based and paper-based test would have only multiple choice questions, and that the ministry had tested the computer-based test extensively to make sure that students who took the computer-based exam would not have any advantage over those taking the paper-based test.

“Students will not be able to cheat by surfing the Internet because everything except for the exam questions will be blocked,” he said.

There are also advantages and disadvantages when using this system. The following things are the advantages and disadvantages;

ADVANTAGES

- It's easier to use.
- No need to fill the answer sheet with pencil which can make the paper dirty.
- It can manage time until 30 minutes.
- It can save the test and using paper to support your work


DISADVANTAGES

- Dependence of computer tools.
- Needs a well-provided room.
- If the CBT has an error the test will be delayed.
- Computer skills and knowledge are needed.



SOURCES




Wednesday, April 8, 2015

TEACHING LEARNING WITH ICT : Learning Practices of E-learning

              E-learning (or e-Learning) is the use of electronic educational technology in learning and teaching. E-Learning requires different types of engagement, categorized in the framework of key practices or skills. There are two types of learning practices with each has six learning practices for learners, they are for assisting learners to assimilate new knowledge and understanding (searching, selecting, exploring, testing, analyze and synthesize) and to exhorts them to follow through sharing and using their knowledge gains (collaborate, discuss, understand, apply, create and promote ).


To assimilate new knowledge and understanding

Searching and Selecting
                Usually in some combination, search and select activities are the ‘bread and butter’ of learners’ collation of information; the one identifying where the sources of information might be (searching), the other choosing the most relevant sources according to the criteria established by their learning needs(selection). Saving and keeping track of the information, and any new knowledge, are skills that will be challenged persistently by the sheer volume of material available. Bookmarking or saving favorite websites will make it easier to conduct subsequent searches, but personal annotated databases will be increasingly needed to hold all relevant electronic sources. There was a time when each family was lucky to have a few texts or perhaps only a Bible; today in the developed world we are literally drowning in information! The skills of criterion-searching and selecting by relevance are staples in the set of basic Internet literacy tools.

Exploring
                Similar to searching, exploring implies a more relaxed browsing, looking for information that might match our interests or meet our needs. It is an almost everyday activity, as we scan a magazine or newspaper, for example, for items that interest us.

Testing
                Related to exploring is the discovery mode of e-Learning, in which learners try out ideas, test hypotheses, and so on. Web-based information comes in many forms and simulations, and games are examples in which the full potential of interactive engagement is used. Rather than simply reading new information, such activities enable the learner to avail him or herself of a type of information-cum-knowledge creation that requires them to explore and manipulate virtual circumstances and conditions relevant to the focus of their studies.

Analyze and Synthesize
                These activities often go together as learners deconstruct the complexity of a set of information (analyze) and rebuild it as their own knowledge (synthesize). When we analyze a set of information, be it train timetables or quotations for holiday insurance for example, we attempt to reduce it to different categories, distinguished by the importance we attach to each of them. Once we have looked at several versions of the information, the risks covered by each of several insurance policy proposals for example, we begin to synthesize it to make sure that what we eventually choose fits our needs and at a competitive cost within the options we have. Learning is no different. Whatever the context, the analysis of relevant information from different case studies, examples of scientific phenomena, periods of architecture or whatever, and the synthesis or pulling together of this information to suit our specific learning needs, are key learning skills necessary not only for constructing the new knowledge for ourselves, but for beginning to contribute new understandings for others.
               


To share and use their knowledge gains

Collaborate and Discuss
                The cycle might begin with the learners seeking to share the information and new knowledge with others (collaboration and discussion); a process that is well known to consolidate and improve understanding through the action of being obliged to explain (externalize) what has begun to be internalized. Very often we tell others about something we have read and a discussion ensues. One of the most powerful factors in promoting learning is this contribution to discussion and collaboration with others who are working towards the same goal. By articulating the ideas to others and hearing their inputs, by repeating them and teasing out the implications of theories or sets of conditions, such discussion will assist in formulating and consolidating new knowledge. In this way, connected learners can move each other beyond the level of superficial understandings.

Understand and Apply
                During this consolidation and sharing phase, it is likely that the learners will be faced with the challenges (or opportunities) to demonstrate their grasp of the new knowledge (understanding) by using it in context (applying it). This demonstration of understanding might be for the benefit of others but the major benefit accrues to the learners themselves. It is possible to apply knowledge blindly of course, with little understanding of the concepts and reasons for actions and outcomes. For example, the ‘natural’ snooker player may never reflect upon and understand the mathematical niceties of spin or cue-to-ball contact that make them champions. However, most people will benefit from training that explains and then practices the skills necessary to optimize these features of play. In many areas of life and work, action informed by understanding is generally more focused, efficient and, hopefully, successful. Taking basic information such as lecture notes or a literature review, and developing understanding through discussion, analysis and synthesis, will generally enable better and more purposeful application of the newly gained knowledge in solving problems or making decisions.

Create and Promote
                Once they are comfortable with their grasp of a learning context, learners may fashion their new knowledge in transferable forms (creating ‘learning objects’) to make it available to other learners in a communal learning resource space (promoting the learning objects they have created). e-Learning offers unique opportunities to create new knowledge and to promote its use by others through the ease of communication and dissemination of the new knowledge, within a community of learners context. Indeed, this process is an explicit difference between the learning made possible with new technologies and the older, traditional models of learning, whether these might be the restrictive didacticism of teacher-led learning or the greater freedom of teacher-facilitated learning.



SOURCES


-          E-Learning Concepts and Practice